10/27/2022 0 Comments Freddi fish maze madness iso download![]() ![]()
A small element that doesn't make it to Putt-Putt Travels Through Time is that, when the last box is revealed, a hole is created where the ball hits. It contains four pictures, the first being the Seattle SuperSonics' '95-'01 logo (only naturally, as Humongous was headquartered near Seattle), the second having Luther being attacked by the junkyard dogfish in the first Freddi Fish game, the third featuring a picture of the UpChuck Easter Egg from Putt-Putt Saves the Zoo where Pep is licking up Putt-Putt's vomit, and the fourth of the Humongous development team themselves (also buried in the files of Let's Explore the Jungle). It is mostly the same as the one in Putt-Putt, but the ball seems to move a lot faster due to higher terminal velocity. To access it, type "room 6" in ScummVM's debugger. Remember the Pong-like game in Putt-Putt Travels Through Time called Squoosh? This game has an early build of it buried in the data. Note that when run with ScummVM, the editor saves caves in a compressed format that the game will not read, so if you must run the game with ScummVM, the only way to save a level is to actually encode it, that is, manually enter in cave data using a hex editor. Since the editor can only save one cave at a time, you have to save each room individually with the editor and then put them all together using a hex editor to avoid errors. The only known way to test a level is something of a nightmare - you actually have to modify the game's Level 1 in the MAZE.he8 file (so create a backup copy of that file before doing this).
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